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  <div class="section" id="charge">
<span id="id1"></span><h1>Charge 怒气系统<a class="headerlink" href="#charge" title="Permalink to this headline">¶</a></h1>
<p>参考资料:</p>
<ul class="simple">
<li><p><a class="reference external" href="https://torchlight.fandom.com/wiki/Charge">https://torchlight.fandom.com/wiki/Charge</a></p></li>
</ul>
<p>怒气系统是一项战斗机制. 在界面下方有一个怒气槽, 玩家对怪物造成伤害能给怒气槽进行怒气. 而怒气在非战斗状态下会逐渐消退. 当怒气满了之后, 玩家会在一定时间内得到战斗能力的提升, 具体的效果跟职业相关.</p>
<div class="section" id="id2">
<h2>野蛮人 狂乱 效果<a class="headerlink" href="#id2" title="Permalink to this headline">¶</a></h2>
<p>野蛮人对主要攻击目标 100% 暴击, 并且野蛮人的范围攻击效果变得可以造成暴击了. 野蛮人自身的移动速度提高 15%.</p>
</div>
<div class="section" id="id3">
<h2>烬石法师 顿悟 效果<a class="headerlink" href="#id3" title="Permalink to this headline">¶</a></h2>
<p>烬石法师的所有技能不消耗魔法值, 技能伤害增加 25%.</p>
</div>
<div class="section" id="id4">
<h2>工程师 怒气 效果<a class="headerlink" href="#id4" title="Permalink to this headline">¶</a></h2>
<p>工程师的怒气系统有点复杂. 怒气槽被分成 5 段, 可以最多积攒 5 个怒气点. 如果你有可用的点数, 那么有些技能会消耗一个怒气点, 并增强技能的效果和为例. 有些技能会消耗全部的怒气点, 而有些技能则会更快速的帮你积攒怒气点.</p>
</div>
<div class="section" id="id5">
<h2>塞外客 怒气效果<a class="headerlink" href="#id5" title="Permalink to this headline">¶</a></h2>
<p>塞外客的怒气槽可以按提高 0 - 10% 施法速度, 躲闪几率, 暴击率 和 攻速速度. 提高的量取决于你的怒气槽. 怒气槽 50% 的时候就能提高 5%.</p>
<p>当你没有任何怒气值时, 就可以打出一次 <code class="docutils literal notranslate"><span class="pre">领先一击</span></code>, 击晕第一个击中的敌人.</p>
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